Article View: alt.games.command-n-conq
Article #21130Re: RA95 lockup after mission end.
From: Neil Kurz
Date: Sun, 19 Jan 1997 00:00
Date: Sun, 19 Jan 1997 00:00
20 lines
1227 bytes
1227 bytes
In article <01bc010b$2955fb20$5e5f47cc@aceraltos>, "Robert J. Murphree" <murp...@vvm.com> writes >I want to check with other RA95 users to see if my problem is common or not >before I email Westwood. > >RA95 works great for me except for one major flaw. RA95 will lock >everything up after a successful mission end, during the time when the >score menu counts down # of kills # losses etc. > >If I reboot and load the last saved game from that mission then I can >complete that mission and the lockup doesn't happen again until the next >mission's completion. > >Does anybody else have this problem and/or solved it? >Thank you in advance. Yes, I get this problem as well, iritating when you've just completed the level..-- Neil Kurz
Technical Details
Message-ID:
<OqLA1MA75Y4yIwLd@willowbeauty.demon.co.uk>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<01bc010b$2955fb20$5e5f47cc@aceraltos>Show Full Headers
Complete Article Headers
From: Neil Kurz <n...@willowbeauty.demon.co.uk> Subject: Re: RA95 lockup after mission end. Date: 1997/01/19 Message-ID: <OqLA1MA75Y4yIwLd@willowbeauty.demon.co.uk> X-Deja-AN: 210863964 distribution: world x-nntp-posting-host: willowbeauty.demon.co.uk references: <01bc010b$2955fb20$5e5f47cc@aceraltos> organization: NottmUni mime-version: 1.0 newsgroups: alt.games.command-n-conq Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit