Article View: alt.games.command-n-conq
Article #21109Re: Krush Kill n Destroy - WOW!
From: j... Jlp
Date: Wed, 15 Jan 1997 00:00
Date: Wed, 15 Jan 1997 00:00
79 lines
3300 bytes
3300 bytes
Adrian Giles (adr...@beam.com.au) wrote:
: zzoneman wrote:
: >
: > Hyper@ctive wrote:
: > :
: > : Check out the new screenshots for KKnD at:
: > :
: > : http://hyperactive.com
: > :
: > : This one's looking mighty fine. If you like C&C, I think you're going
: > : to really get into KKnD..
: > :
: >
: > If you like C&C, why would you need KKnD?
:
:
: Because Krush Kill N Destroy has:
:
: - Fully Rendered SVGA graphics.
This is a reason I need a realtime strategy game? Eyecandy doesn't equal gameplay
: - The most intense battle sequences ever featured in this genre.
hmmm, I guess those didn't make it into the demo I played.
: - More spectacular carnage and firefights than any other game of this
: type.
didn't you just say this? same response as above.
: - Amazing simulated 3D backdrops of post apocolyptic warfare.
hunh? same response as above.
: - Veteran units that increase in skill and toughness the more they
: are in the front line. These units also have the ability to heal
: themselves.
I'll have to take your word for this, as I didn't see these effects
in the demo, but that may be due to the shortness of it.
: - Improved CPU AI including such features as unit retreating and threat
: weighted attacks.
Not in the demo.
: - Sixteen directional pathfinding.
OK, this is probably good, if the increased computation necessary for the
units doesn't bog down the average pc.
: - Over fifty different Unit and Building types.
You can have as many as you want, but if the play isn't balanced they
just make it worse. The added types to RA didn't make for a better
game than C&C.
: - Revolutionary and compact, in game user interface providing the
: largest possible game viewing area whilst allowing players to
: build multiple units simultaneously and queue up unit build orders.
This was my favorite feature of the demo. Multiple builds. Cool.
: - Thirty single player missions and ten multiplayer missions.
:
This is good, but not exceedingly more than those in c&c/RA
The demo really came down to one thing, get elephants asap. I
hope there is more depth in the full version, especially a need
for combined arms.
I for one would appreciate more facts and less hyperbole. Most
people won't even bother reading your post once they match the
hyperbole to your e-mail address.
--
---<--'@ j...@albany.net @`-->---
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From: j...@magik.albany.net (Jlp) Subject: Re: Krush Kill n Destroy - WOW! Date: 1997/01/15 Message-ID: <5binlh$6g4@lori.albany.net> X-Deja-AN: 209993683 references: <letters-1301971627000001@dialup-316.mpx.com.au> <32D9F379.7335@yvv.com> <32DACCE1.4138@beam.com.au> followup-to: aus.games,alt.games,alt.games.doom,alt.games.duke3d,rec.games.computer.quake.misc,alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.strategic organization: AlbanyNet - E-mail in...@albany.net newsgroups: aus.games,alt.games,alt.games.doom,alt.games.duke3d,rec.games.computer.quake.misc,alt.games.command-n-conq,alt.games.command.and.conquer,comp.sys.ibm.pc.games,comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit