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Article #21043

C&C:RA has *GOOD* balance (sorta)

#21043
From: kidd2... Kidd221432
Date: Sat, 11 Jan 1997 00:00
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Apparently Westwood wanted to avoid the mistake Blizzard made with the
Naval units in War2;  in War2, whoever starts churning out subs faster
will win the game, because whoever controls the seas will never run out of
resources, while whoever loses out will choke early on.  Air units would
be easily countered by a player who has enough money/stuff to build their
own AF.  In RA, the allies TOTALLY dominate on the sea;  cruisers kick
ass.  So Westwood gives the cruiser-killing sub to the Soviets.  BUT
Gunboats and Destroyers waste subs, so Westwood gives MiGs to the Soviets.
. .so on the sea things are ALMOST even.
So why didn't Westwood bother to even things up on land?!  Sure, turrets
work great against the computer's tank rushes in skirmish mode, but if I
ever play Allies vs. a Soviet player I'm going to get my ass whooped. 
Ideas?

--Kidd
kidd2...@aol.com
"A little ignorance goes a long way."  --Solomon Short
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From: kidd2...@aol.com (Kidd221432)
Subject: C&C:RA has *GOOD* balance (sorta)
Date: 1997/01/11
Message-ID: <19970111020800.VAA01742@ladder01.news.aol.com>
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