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Article #1508

Re: GDI Final Mission Help Please

#1508
From: Dazed and Confused
Date: Fri, 09 Feb 1996 00:00
57 lines
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On Thu, 08 Feb 1996 19:00:36 GMT, Richard@emphasis.demon.co.uk wrote:

>Phew!  This is serious.
>
>
>Ok down to basics - where is the best place to put the base.  I have
>read some crummy mag that talks about turning east after crossing the
>bridge and then putting the base in the gorge. Then blocking off the
>enemy with sandbags.
>
>Well, I SPENT SO LONG BUGGERING ABOUT WITH SAND I was completely
>overun.  And what about the Mini Nod base that magically appears in
>the tiberium field south of the gorge.  If left long enough it
>magically produces an obelisk of light without any power plant near it
>- PLEASE!
>
>
>Any tips would be more than appreciated as (I suppose you've already
>guessed this) I'm not heading anywhere fast!
>
>
>TIA
>
>
>Richard


   Looking closely at your message I see that you are on segment one
of mission 15.  (At least I think so)

   This is what the Official Guide to Command and Conquer had to say
about where to build the base:

A LITTLE HOUSE WITH A WHITE PICKET FENCE

   You start out in the northwest corner of the map.  Nod's base cover
the entire bottom of the map, with a main outlet in the center of the
map.  There is a rock-outcropping island in the northwest center of
the map, and Tiberium fields (outside Nod's compound) are to the
north, northeast, northwest, and southwest.

   To put your harvester in the "center of gravity" of the Tiberium
and be in an excellent position to mow down forces leaving Kane's
compound, put your base directly east to the rock island.  This is
risky at first, because you will be catching task forces as they leave
the Nod base.  But the natural constriction of Nod's door lets you
easily AGT's on him.

   Move your forces directly along the top of the ridge (of the rock
island), then swing south.  Deploy your MCY along the rocks about
halfway down the length of the rock island.  Put your power plant
southeast of the construction yard, a barracks southeast of that, then
your refinery south of this.  In this scenario, a barracks is
recommended before refinery so you have a modicum of force to deal
with Nod's AI teams while your refinery is being built.

   I hope this helps.
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From: (Dazed and Confused)
Subject: Re: GDI Final Mission Help Please
Date: 1996/02/09
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