Thread View: alt.folklore.computers
1 messages
1 total messages
Started by creu... Curtis Eubanks
Wed, 10 Jan 1990 03:19
Video game hacks
Author: creu... Curtis Eubanks
Date: Wed, 10 Jan 1990 03:19
Date: Wed, 10 Jan 1990 03:19
44 lines
3054 bytes
3054 bytes
In article <37...@apple.Apple.COM> lan...@Apple.COM (Landon Dyer) writes: >[...] >Atari's Tempest arcade game used vector graphics; the programmer made up the >character set himself, and for Tempest he arranged for the text "Copyright >1980 Atari" to also be executable 6502 opcodes. If a pirate removed or >altered the copyright notice, the game would crash. > >Just after the game was released for production and the engineering team had >gone on vacation, the legal department determined that the copyright notice >had to be changed to say "1980-1981" or somesuch. Whoever did the change >probably did it with a PROM burner, and didn't know about the pirate trap. > >Unfortunately the patched game didn't crash, exactly -- but if you >managed to stop a game with some magic last digits in the score, >amusing things would happen (such as getting 99 free lives...). > [...] This probably belongs in rec.games.video (which we don't get here in Japan). I always wondered whether the fun Tempest tricks were bugs or features. At least one video game magazine listed all the two-digit codes that would cause various things to happen (the trick was to end with a score between 1800xy and 2000xy (xy is the code)). You could do stuff like get 40 credits (05, 07, 12, 13 17, 18, 19) or start on the highest levels (green) and thus get an enormous bonus, or play in attract-mode, etc... Those were fun days. Atari fixed the bug pretty soon after it was discovered, so it doesn't work on many machines (are there any left?). We got pretty good at Tempest. Are alt.folklore.computers readers interested in other old video game bugs/hacks, or have they already been beaten to death in rec.games.video? >----------------------------------------- "Mmmph! Urghurmph! Grugmph!" >Landon Dyer, Apple Computer, Inc. "What's he trying to say?" >Development Systems Group (MPW / DSG) "I dunno -- someone shoved a >NOT THE VIEWS OF APPLE COMPUTER lawyer in his mouth." -creubank -- ----------------------------------------------------------------------------- Curtis Eubanks creu...@crls.sony.co.jp Sony Corporate Research Labs creu...@media-lab.media.mit.edu Information Systems creubank@crls.sony.junet -----------------------------------------------------------------------------
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads