Article View: alt.folklore.computers
Article #632583Re: AN INTERESTING EXPERIMENT
From: ba... John Bayko
Date: Wed, 12 Mar 1997 00:00
Date: Wed, 12 Mar 1997 00:00
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In article <332395d8...@news.structured.net>,
cg <c...@spamstop.nightly.com> wrote:
> One tip..always get the full header of a spam message..in it is
>the source. From that info..do a whois and locate who actually owns
>the IP and where the IP is getting its feed. There are several great
>hunting tools around..I like ws_watch for one. Good hunting
Has anyone ever tried getting one of the spam-programs, adding all
the spam source sites ot the database, and letting it rip, sending
replies to all known spammers for each spam received? You might be
sending out no more than a few dozen (optimistically?) each time, but
on the receiving end that could add up to tens of thousands of
messages...
--
John Bayko (Tau).
ba...@cs.uregina.ca
http://www.cs.uregina.ca/~bayko
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From: ba...@borealis.cs.uregina.ca (John Bayko) Subject: Re: AN INTERESTING EXPERIMENT Date: 1997/03/12 Message-ID: <5g5arv$8bm@sue.cc.uregina.ca> X-Deja-AN: 224862895 References: <33170DE3.1BFE@geocities.com> <5fjrld$9l8$1@tyr.mimir.com> <5fm15u$f0i$1@falcon.ns.net> <332395d8.19219685@news.structured.net> Organization: University of Regina, Dept. of Computer Science Newsgroups: alt.fetish.tongue,alt.folklore.computers,alt.folklore.herbs,alt.folklore.science,alt.folklore.urban,alt.forsale,alt.food.professionals,alt.food.wine,alt.games,alt.games.descent,alt.games.duke3d,alt.games.final-fantasy,alt.games.mechwarrior2,alt.games.quake,alt.games.sf2,alt.games.vga-planets,alt.games.warcraft,alt.games.whitewolf,alt.games.video.sony-playstation MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit