Article View: alt.folklore.computers
Article #4246Re: computer museum
From: how... Louis Howell
Date: Fri, 31 Aug 1990 23:05
Date: Fri, 31 Aug 1990 23:05
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3497 bytes
Speaking of computer museums, how many are there? I have been to the one in Boston myself, and have heard that there are similar collections in the Smithsonian and someplace in London. Any others? While I strongly approve of the idea, I found the Computer Museum in Boston to be a bit dull. All of the displays were set up and labeled for computer-illiterates. None of the dinosaurs on display were actually working, and they were described in only the most general terms. The room with working computers featured equipment that was neither state-of-the-art nor old enough to be interesting for its own sake, and all of the programs running were either games or "This is a word-processor!" type stuff. The most interesting item on display was Danny Hillis's tick-tack-toe computer made out of Tinkertoys. Of course, it was sealed away so that no one could touch it. Imagine going to a museum of old cars where all the displays had labels like "This is a steering wheel," "This is the engine, it makes the car go!" After wandering around the old heaps you get to go outside and see a real 88 Nissan or VW Beetle actually in operation! That's what the computer museum is like. I realize that trying to keep a vacuum tube monster operating is far beyond the budget and capabilities of any museum. But I think they could make some good displays with things like working papertape readers, hands-on elementary logic circuits, timelines, and exhibits designed to show just how far computing capabilities have come since the early days. Instead of letting the kids play games they could run on a Nintendo, why not let them type a few of their own punched cards? Use a slide rule? Run an "assembly language" program? (I'm thinking something like Core Wars, here.) Wire a simple plug board? Talk to a Lisp interpreter? Run a 10-line Fortran 66 program? (Remember, most visitors have never seen any programming language except BASIC, but I assume that many or most have used PC's.) Debug an adaptive mesh Godunov scheme written in Intercal? (Maybe this is a little unrealistic.) Seriously, though, it might be possible to write an interesting fluid flow demo where visitors could position objects in the flow with a mouse and then watch the machine plot streamlines around the obstacles. With conformal mapping you can compute potential flows in a few seconds on a Sun 3/50, but for more interesting flows we'll have to wait a few years before we can do it in real time. How about letting people position planets and stars with a mouse and then watch Newton's Laws do their stuff? Well, enough babbling. It just seems a pity to me that they took a great idea and then dumbed it down far enough to insult the intelligence of even a PC-literate. Louis Howell #include <std.disclaimer>
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Path: mbox-mo1.pugleaf.net!gmdzi!unido!mcsun!sunic!hagbard!eru!bloom-beacon!snorkelwacker!apple!sun-barr!lll-winken!bert.llnl.gov!howell From: how...@bert.llnl.gov (Louis Howell) Newsgroups: alt.folklore.computers Subject: Re: computer museum Message-ID: <1990Aug31.160547@bert.llnl.gov> Date: 31 Aug 90 23:05:47 GMT References: <3711@ruuinf.cs.ruu.nl> <2201@opus.cs.mcgill.ca> Sender: use...@lll-winken.LLNL.GOV Reply-To: how...@bert.llnl.gov (Louis Howell) Organization: Lawrence Livermore National Laboratory Lines: 54 Posted: Sat Sep 1 00:05:47 1990 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit