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Article #623305

Re: Quantity of machine code programmers and quantity of Assembly programmers

#623305
From: J. Clarke
Date: Sat, 28 Apr 2018 22:21
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On Sat, 28 Apr 2018 15:04:18 -0700, Peter Flass
<peter...@yahoo.com> wrote:

>J. Clarke <jclarke...@gmail.com> wrote:
>> On Sat, 28 Apr 2018 11:45:27 -0700 (PDT), hanc...@bbs.cpcn.com wrote:
>> 
>>> On Saturday, April 28, 2018 at 5:37:31 AM UTC-4, Andy Leighton wrote:
>>> 
>>>> Yeah but if you were familiar with 68000 assembly language then moving to
>>>> the 8086/88 (or successors) was painful.
>>> 
>>> Was it a problem to move from S/360 assembler to x86 assembler?
>> 
>> I found the main problem making that move was the poor documentation
>> of the x86 instruction set and the cost of a decent assembler (tiny in
>> mainframe terms but large in '80s engineer paying out of pocket
>> terms).
>> 
>> Frome what I remember, and it has been a _long_ time, x86 segmentation
>> is a lot different conceptually from the base/offset addressing on the
>> 3x0.
>> 
>> 
>
>X86 segmentation is an ABOMINATION. 

So how would _you_ make 8080 code run on a 16-bit processor that
didn't have enough clock cycles to make a soft emulator viable?
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From: J. Clarke <jclarke...@gmail.com>
Newsgroups: alt.folklore.computers
Subject: Re: Quantity of machine code programmers and quantity of Assembly programmers
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