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Article #4724

Re: Hidden messages

#4724
From: robo... Stephen K Mulrine
Date: Tue, 25 Sep 1990 13:29
14 lines
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Organization: Strathclyde University CS Dept
Cc: 

My favourite semi-hidden message was inside Design Design's "Forbidden
Planet" for ye olde Sinclair Spectrum. I flew my spaceship through a green
square I obviously shouldn't have flown it through ("If it moves, blast it!
If it doesn't, blast it anyway! If it's square, fly through it!") and the
game stopped and produced the following message:

Uh-oh! Something's gone wrong with the program!
Phone XXX-XXX-XXXX and quote the following number: HHHH

HHHH was a hex number, and the phone number was a valid Manchester number,
but I didn't call them up. (Coward, I know.)
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Path: mbox-mo1.pugleaf.net!gmdzi!unido!mcsun!uunet!decwrl!ucbvax!tardis.computer-science.edinburgh.ac.uk!robotron

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Path: mbox-mo1.pugleaf.net!gmdzi!unido!mcsun!uunet!decwrl!ucbvax!tardis.computer-science.edinburgh.ac.uk!robotron
From: robo...@tardis.computer-science.edinburgh.ac.uk (Stephen K Mulrine)
Newsgroups: alt.folklore.computers
Subject: Re: Hidden messages
Message-ID: <sent.Tue.Sep.25.13:29:47.GMT.1990.via.CS.TARDIS>
Date: 25 Sep 90 13:29:47 GMT
Sender: dae...@ucbvax.BERKELEY.EDU
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Posted: Tue Sep 25 14:29:47 1990
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